Treacherous Trek is a card game board game hybrid I designed and created with a team of 6 designers in Tabletop Simulator. The game description is as follows:
Treacherous Trek is card game and board game hybrid of quiet collaboration and hair-raising decisions in a world where the reign of Samurai continued to present day. A group of players guide a wandering Ronin and must choose the right, but random, card to reach the spectral blade in the Tower of The Fallen.
● Quiet collaboration: With influence from “The Mind”, players will have to work together without talking, while taking turns in the co-op mode.
● Unpredictable Multiplayer: Be the first to the top in the multiplayer versus mode. But watch out from being too close to your opponents, or they might take you down with them. Or up together? Maybe someone else’s downfall will be your upbringing? The game can change in an instant.
● Customizable, living board: Every game will be different. Make it hard, make it easy, it can be changed to suit any preference. Or follow the included layout for a balanced experience. The board will shift and change throughout the game.
The steam workshop page can be found here.
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